Actionspiel für kleine Geheimagenten. Durch die verschiedenen Spielmodi kann das Spiel alleine oder zu mehreren gespielt werden und durch Aktionskarten. Beim Spiel Chrono Bomb müssen Kinder eine Bombe entschärfen, ohne im Zimmer angebrachte Bewegungssensoren zu berühren. Das ist gar nicht so mal . Spiele die besten Bomb It-Spiele online auf Spiele. Du wirst die größte Kollektion an kostenlosen Bomb It-Spielen für die ganze Familie auf dieser Website. Wer kann die Bombe am schnellsten entschärfen? Bei diesem Bestseller ist Talent gefordert. Anmelden oder Tritt jetzt bei um dieses Spiel zu deinen Lieblingsspielen. Die Bombe zu entschärfen wird nie langweilig. Erst durch das Seil werden alle Klemmschlüsse mit der Bombe verbunden. So ist Chrono Bomb für Kinder diversen Alters geeignet. Doch die Bombe wird durch ein Laserfeld geschützt, wo der Agent erst mal durch muss. Doch die Bombe wird durch ein Laserfeld geschützt, wo der Agent erst mal durch muss. Der Parcours wird jedes Mal anders aufgestellt und ändert so an Schwierigkeit. Antworten abbrechen Deine E-Mail-Adresse wird nicht veröffentlicht. Nur wer alle Objektkarten gesammelt und die Bombe rechtzeitig entschärft hat gewinnt. So ist Chrono Bomb für Kinder diversen Alters geeignet. Das Seil muss alle Clips und die Bombe nacheinander verbinden.
For the best results, please get the latest version of Google Chrome. Make your little robot the cutest but most deadly bomberman-style gladiator ever!
Test your skills against in either single-player or multiplayer mode you and a friend can share the keyboard. Each mode has a different mission, so pick one and let the action begin.
Maneuver your way through the maze, grabbing helpful power-ups to give your robot an edge. Your default weapon is a mallet, but keep an eye out for things like rocket launchers and boxing gloves.
KO as many opponents as you can, but dodge their attacks. Five Nights at Freddy's. My Dolphin Show 8. Madalin Stunt Cars 2.
Just a few more seconds before your game starts! This is taking longer than usual. Want to wait a bit more, or reload the game?
Oops, something went wrong. Oops, something went wrong while loading your game. At the beginning of a match, the player is placed on one of two teams, either Jackal or CDA, and must complete various objectives in order to win the round whilst fighting both the opposing team and the clock.
The player can choose up to three mercenaries , or "mercs", to play as during the round and can switch between them freely between lives. Teamwork and communication are strongly encouraged during the game, hinted at by the ability to revive 'downed' players, as well as the fact that being the "lone wolf" often leads to a short life.
The gameplay is based on Splash Damage's previous titles Wolfenstein: Enemy Territory , Enemy Territory: Quake Wars and Brink , such as similar classes, gameplay objectives, and certain classes having access to abilities like placing ammunition packs, healing stations, or sentry guns.
The main goal of the attacking team either begins by repairing and escorting an Extraction Vehicle, abbreviated to 'EV' in-game, to a predetermined location, or to plant a C4 Charge on a certain target.
Also available on each map are 'side objectives'; objectives that aren't mandatory to complete, but assist the attacking team in completing their ultimate goal.
Attackers are encouraged to take advantage of these side objectives before the defending team is able to seize them. There are currently two playable game modes: Execution was formerly the third game mode until it was removed by Splash Damage.
In Objective mode, the aim is for the attacking team to complete all of the maps objectives before the time runs out. If they are unable to do so, the defending team wins.
In Stopwatch mode, the mode is similar to Objective but there are actually 2 games played, one time you are attacking, and the other you are defending.
The team that completes the objectives faster wins the game. It is also possible for games to end in a draw, and overtime is also implemented where appropriate.
In Execution mode, there were two ways for the attackers to win, either kill all the enemy players or plant C-4 and destroy one of two available pylons.
The defenders can win by defusing the C-4 after the attackers have planted the C-4, or by killing all the enemy players, or if the 2-minute time limit expires.
It operates in a best of 12 rounds system, where the first team to win 7 rounds wins the game. Draws are also possible if both teams win 6 times.
In Execution mode, there are no respawns, so if you die you must wait until the round is finished before you can resume playing in the next round.
Players that are incapacitated although not completely finished can still be revived by medics, or be helped up by any teammate to continue fighting.
After 6 rounds, the attackers and defenders switch sides. Execution mode formly had 3 maps: Market, Overground and Gallery. We want these to be better, and forcing you guys to use specific Mercs to complete them meant many of you left them untouched.
This meant it was taking some players longer to earn Credits to buy stuff. Missions are now Contracts, and with the change are ditching Merc specific paths.
Instead, players will get 3 Contracts when they first log in that focus more around playing how you want; earning overall XP, class specific XP and playtime.
We wanted to ensure that you guys were earning Credits more regularly, and are rewarded for all the time you put into the game.
This mode has been removed May 4th, . There are currently 23 mercs or classes that the player can choose from after they are unlocked.
Load out cards in Dirty Bomb play a key role in the game's progression and what keeps the players addicted to the game besides the actual gameplay.
There are many different variations of the cards which can be unlocked within the game. These cards can be unlocked either by playing the game and opening cases or the game offers another option in which a player can purchase cases with real money to offer the player a better chance of obtaining a higher ranked card.
Each card the player acquires can come with a different camo for the merc to wear, and depending on the variation of the card, it can come with a number of augments, with three augments being the most any card can have.